This is by far the most important thing they could spend the zots on, to indicate to us that the game will be getting substantially "better" over time. I don't know what they are prioritizing right how, but it should be the UI.

UI frustration is the main impediment to my enjoyment of basically everything else that's going on in this game.

Also just in case people aren't clicking through, these layouts definitely include some excellent ideas... Certainly better than what we have currently in-game.
I couldn't get the steam attachments to imbed, so I saved to ibb just so people could see them more easily here. I'm a big fan of anything that allows us to customize and alter the layout of the various UI elements. We could nitpick some stuff I'm sure, and people may have different preferences, but I'm just struck with how much cleaner those layouts feel to me at a glance, and also closer to feel of the BG1/2 or UI's in other games that I'm more familiar with than Larian's, despite obviously having a lot more going on. Anyhow, again great ideas, nice work!

New main UI in a battle with new quickbars turned on and new pop-up.
[Linked Image from i.ibb.co]

New main UI out of a battle in the turn-based mode.
[Linked Image from i.ibb.co]

New main UI out of a battle with optional quickbars turned off and minimap turned into compass.
[Linked Image from i.ibb.co]

Dialog dice idea is cool
[Linked Image from i.ibb.co]


I also really dig the party formation layout
[Linked Image from i.ibb.co]

I agree with pretty much all of the ideas outlined in the OP's sections above. I did a playthrough right after the last patch dropped, but UI and control gripes just make it not a particularly enjoyable experience for me. I've spent more time replaying BG2 since Christmas than I have playing BG3, which is a bummer. I wish they'd patch in some better Camera controls, and character selection tools. Something to deal with the body block for party movement, get the hotbar and spellcasting interface dialed etc. I much prefer the layouts above for ease of accessing quick information via icons on Portraits, and just the arrangement Portraits and alignment of related info on the screen. A compass and option to move or hide the mini map is also something I'd love to see. Everything related to party management, and also way the character/equipment/inventory tabs are organized to remove redundancies and make doing stuff more efficient. Definitely prefer the quiver and organization of the attack/action UI here, and also how that is distinct from spell bars and hotbars

Last edited by Black_Elk; 12/01/21 04:15 AM.