Yeah, and i'm not worked up about them at all, but wand recharging, free disengage, free fire into combat, potion stacking and changing equipment on the fly in combat are comparable to eating in combat, throwing barrels, jumping to disengage and the like - all together then make combat in BG1 (and 2) much different to how it would play out on the tabletop - you don't have to play like that, but these mechanics do change the tone of combat in BG1 and 2 completely away from the tone of aDnD 2nd ed. I don't mind that - the games are great, I simply feel that saying BG1 and 2 are RAW aDnD 2nd ed is disingenuous and a poor way to argue that BG3 should have its issues fixed.