Originally Posted by Nyloth
Adding this to hard (and more) mode. This will solve problems for everyone. I do not see the point of adding this to each mode, nonsense.

The point, is that the game (5e) is balanced around resources, which resting resets. If there is no risk to resting, if there is no condition around it (and the fact it takes you out of a dungeon to your camp is a joke, I assumed it was due to the Alpha state of the game) then you are not playing a game balanced as it should be.

This game is comically incomplete. This is just one more example.