Thanks for the answer and hope I'm not sounding rude but I'm not against at all using mods, but at the same time would expect the full material provided by Wizards of the Coasts given they are backing this project with their IP and system.
Of course you won't be able to implement 1 for 1 every nook and cranny from the system, utility spells are really overpowered in TT version of the game, but when we see a video game version you rather opt out for pure raw damage.