So do not use it if you think it is awful. Many people in this forum ( and elsewhere ) posted dislike and annoyances about randomness and misses in BG3 - this solves it. If you do not like things to be "homogeneous" and you like randomness, you can by all means leave this option at default OFF.

Note that it is possible to make this option into slider instead of ON/OFF choice - so at 0% it would not reduce randomness at all and will be like it is now, at 100% it would do as I described, and in between it will still allow some misses and damage range, depending on selected percentage. So at 50%, you will miss half the time compared current BG3, but you would still miss. And your 1d12 damage range would be for example 4-9 instead of 1-12 in current game or fixed 6.5 in my description. But I do not think such "slider" option is needed just for people who do not like homogenous solution - those can keep original OFF choice.

I have played many turn based games that do not have this level of randomness ( or no randomness at all ) and I find them much less annoying.

Last edited by gmnenad; 21/01/21 05:21 PM.