Hello there, sorry for this really weird question but I am modding a level and cannot find any answers online as to how to do this. I am trying to script a quest where if a certain character dies then the quest is complete but can't figure it out in the story editor. So far I have something like this:
IF
..............................
AND
QuestAccepted(_Character,"Burning Crusade",1)
THEN
PartySetFlag(_Character,"QuestUpdate_Burning Crusade_Sven Killed");