The smite like spells work different, but I think it is a net benefit for ranger/paladin.

Sure, you may miss an attack and loose a spell slot. However BG3 spells do not force you to break concentration on your other spells.

When you play Ranger/Paladin you often have the dilemma of: this is a good time to use Ensnaring Strike/Thunderous Smite but you'll loose Hunter's Mark/Bless. So you choose not to use them since Hunter's Mark/Bless give you more damage and utility while not requiring the enemy to save against your (usually mediocre) DC.

In the end, most of the time you rarely use these spells, which in the case of a Ranger is annoying since you can't swap spells each day and once you choose it you are stuck with it until next level.

So overall I think it is an improvement, particularly for the Ranger who can keep the Hunter's Mark running for multiple encounters. Idk, it's just different. Hopefully it works well with multi attack.

Last edited by Eugerome; 22/01/21 12:24 PM.