Originally Posted by Firesnakearies
Why DOES Larian feel the need to compulsively fill their game worlds with So. Much. Random. Guff. I mean, it's a hallmark of their games. Not just them, but Bethesda as well.

Do they think this makes the world feel more "realistic"? Ooh, I can pick up every single plate, cup, spoon, quill, inkpot, kiwi, melon, baguette, clod of dirt, clump of grass, discarded scab, pile of dung, dead insect, crushed blade of grass, and paper clip in the whole world! I am so immersed! So, so immersed! Like, if I could just see those things in the environment but couldn't individually pick up and move and clutter my bags with every single last inconsequential one of them, my experience of verisimilitude would be DESTROYED!

Who is the target audience for this type of "gameplay"? Who is out there just delighting in the sheer minutiae of being able to manipulate and collect literally THOUSANDS of useless or mostly-useless objects in these fantasy adventure games? Are there people out there just wallowing like a pig in filth, rolling around in their vast piles of rusty cups and crusty chicken nuggets or whatever?

Exactly my thought. I hate it.
Instead of putting crap objects no one needs all over the world, how about replacing those with day/night cycles and atmospheric effects. More interesting fun spells. More UNIQUE magical items. Thats way more immersive. What is THE POINT of having all these FOOD items??!! Whats next? Crafting Tier 3 underwears? Going to the toilet and checking your dungs consistency?

It makes potions and scrolls useless and clutters the inventory. Just make simple provisions for when your camping/resting. Thats way more immersive and <realistic> than carrying a whole kitchen worth of ingredients with you. This food hoarding works in a Divinity Original Sins silly world, not in a Baldurs gate game.

And one more thing...why does FOOD restore HP? ? ? I never liked that system.

Last edited by mr_planescapist; 22/01/21 03:34 PM.