You want the AI enemy to miss you while you never miss them. So, you want an easier difficulty. I'm sure Larian already has one in their roadmap.
Let's ignore for a moment that it is not true that you never miss with my option ( you still have critical misses, as I showed in previous post ) .
Why is it "easier difficulty" if you miss less, but also do less damage so that your total/average damage over fight is EXACTLY the same ?
But I guess it is already clear from my previous explanations that my option does not change difficulty, so you simply do not want to accept it.