A couple of things about the companions. I completely agree that it's jarring when the companions go from 0 to 100 with regards to horniness and comradery. Larian should 100% add more gradual development of them liking and accepting you, especially when it comes to characters expressing romantic interest. It's not very believable right now.

As for the fact that the companions seem cold at first; I agree, but I think it's fine when you take a couple of things into account. Firstly, Larian stated that the companions we have now are specifically the evil/neutral aligned companions, and that in future there will be the introduction of more good natured companions. Now that's not to say that good companions will warm up to you instantly compared to the ones we have now, but I think the feeling of the companions being sketchy are specific to this current lot, so we should see more of a balance at full release.

Secondly, I kind of like the fact that the party doesn't seem cohesive and everyone seems like individuals with their own goals instead of a team of comrades. Because remember this is act 1, if you start the game with the companions being more self serving, there will be a more satisfying story arc when all the companions deal with their problems and become a better team by the end of act 3. Obviously this comes down to how Larians writing can execute such a thing, but I think this setup has more narrative potential than every companion immediately loving and respecting you. Obviously the thing they need to fix is the campfire celebration, cause again I find it jarring how the companions become nicer and hornier. Larian needs to make it more gradual.