@daMichi,
The rational as why using this formula will have to come from the dev.
But to explain some of it, it goes as follow:
This is sneak attack, and it looks like your dex modifier doesn't count here. So the formula, as disclose by the log goes like this:
weapon damage X * (((level -1)/2) + 1)
- The parenthesis after 2 is assumed to be there before you go to addition/soustraction;
- The block with the parenthesis is to be solved before the multiplier of the weapon damage integer.
Last edited by Starlights; 23/01/21 02:49 PM.