@daMichi,

The rational as why using this formula will have to come from the dev.

But to explain some of it, it goes as follow:

This is sneak attack, and it looks like your dex modifier doesn't count here. So the formula, as disclose by the log goes like this:

weapon damage X * (((level -1)/2) + 1)
- The parenthesis after 2 is assumed to be there before you go to addition/soustraction;
- The block with the parenthesis is to be solved before the multiplier of the weapon damage integer.

Last edited by Starlights; 23/01/21 02:49 PM.

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