Assuming your character is 4th level, you should have 2d6 sneak attack damage, added on top of your regular damage 1d6 damage roll. It should look like (1d6+4)+(2d6). Generally the number of sneak attack dice you get is level/2 rounded UP.
So when I look at what they're trying to do.
Roll result 4(1d6)*((4-1)/2+1)=8
I read it like this.
They rolled a 4 on the weapons 1d6. They're then going to use that same result on all the subsequent sneak attack dice
So if we look at the first part, they rolled a 4 on their weapon damage.
The next set is trying to calculate the number of sneak attack dice.
(4-1)=3
3/2=1.5
1.5+1=2.5
They have to have rounded the result from 2.5 to 2, in order for the result to be 8.
Now wait.
If you're level 4, you should have 2 sneak attack dice, right? (The above formula also works for higher levels. 9 results in 5d6)
1(d6)+2(d6), and d6=4, the result should be 12, not 8.
So the mathematical error I'm seeing is...they subtract 1, divide, then add the 1 back.
If this is supposed to roll 1 dice, and then multiply by the total number of dice, then they should be adding only 1.
Roll result 4.
4*((4/2)+1)=12
Even then, that's actually not correct because we should be adding our dex modifier to our regular damage.
So it should be
4*((4/2)+1)+4=16
----EDIT----
New info
So, I just pulled up the game, and had Astarion sneak attack someone.
I saw two entries for damage.
1 Weapon damage. (1d6+DEX MOD)
and
Sneak Attack damage
Since they aren't actually combining all the damage from regular attack & sneak attack, the math checks out.
I rolled a 1 on my weapon damage, +2 for 3 damage.
And my sneak attack rolled a 4, so I did 4 damage.
Last edited by SinisterDeath; 23/01/21 04:22 PM. Reason: New info