I like the game a lot so far, but:
  • The combat system & mechanics need fixes/changes - either by being MORE like D&D 5e (which I'd prefer) and LESS than DOS, or vice versa (though licensing problems may prevent that).
  • Tone down the romances - seriously, this should not be that obnoxious and forced onto players as it is now. Feels almost like Witcher 1 card-collecting, except you can only collect one card and the game reminds you multiple times that you SHOULD collect it.
  • The approval system and points allocations are weird (and abusable, if you're not a hard-core roleplayer) - and I'm not talking about the infinite approval bugs, those will get fixed for sure. I would rather make approval a hidden value and make the companions voice their disapproval, rather than seeing "X (dis)approves" (and probably make them generally less judgemental to balance that change).
  • Environments, locations - awesome, this is the one part that actually resembles BG1/2, as far as environments, colors etc. are concerned.
  • Companions - I generally like them (aka "consider them well-written") for the most part, at least after patch 3. The "everything happens at the camp" dynamics feels a bit overused, perhaps.
  • Story - So far so good!
  • Character creation - It's OK, though there are some (already well-documented elsewhere) gripes I have, like half-elves looking more elven than actual elves, tieflings looking all basically the same (there used to be lore reasons for that, but not anymore)
  • Buuuugs, glitches ,etc. - that's to be expected, though there are many bugs from the very first available versions that should be really easy to fix, but aren't - e.g. Ranger's Two-Weapon Fighting Style or Wizard's learning (all) spells, but that not being reflected on level ups - I would really like for the devs to focus on these quick win fixes.
  • Level cap is a bit obnoxious at later stages, maybe give us higher levels even if not all corresponding abilities/spells aren't implemented yet?

Last edited by DiDiDi; 23/01/21 04:21 PM.