Originally Posted by daMichi
Yeah it really looks like Larian multiplies the weapon damage die with the number of Sneak Attack dice you get as a rogue at a certain level.

That would explain the notion behind that formula.

*Sigh* another thing that supports that Larian doesn't want to use DnD rules.
It's not like the rules for sneak attack damage would be very complicated, but they just didn't want them in the game.
As to why, I really would like to know.

I have no idea. Could it be a lazy coding thing? Mind you I don’t have a clue about coding so I could be totally off base.

Is it simpler to use a set equation throughout all levels instead of having to add a die to damage as rogues level up? And does this mean they will be using this type of equation for other classes and their abilities that scale up?