Thread rules: Lol, no.

Actual topic:

I don't care if you cheat, but if the game is poorly balanced then that's in my game too. If I can quicksave pickpocket infinite gold is that intended design? What about robbing every vendor for 2k? That item gives all 20 stats, am I supposed to have it? What if it's more subtly broken? Back in BG2 I bought the Robe of Vecna right at the start of the game but when I hit epic levels it suddenly became insanely broken. I guess I should sell it? Except I pretty much got through the entire game by exploiting one thing or another so is this really the step too far? If it is then what about the Cloak of Mirroring? Carsomyr?

With a well balanced game I don't have to reign myself in, I can make whatever choices I want and still be challenged. What's more there will be a multitude of ways to play and they'll all be satisfying. If I can break a game over my knee then there's fun in that but it's short lived. Poor balance drains the depth out of a game.

The other issue with poor balancing is it runs into "Water finds a path." If you let them, players will optimise the fun right out of your game.