Originally Posted by Nimue_de
Thanks for your thorough research, I finally got it! And you're right, after the "trust you" scene is where it gets really obscure. I finally got it after finding Karlach and promising to help her; talking to Scratch only triggered a brief scene where Gale reminded me that he really, really needs to snack on a magic item really, really soon. Definitely something to test when the next patch comes out, to see if they cleaned it up a bit. As an aside, I don't envy the devs who have to do the cleaning - BG3 is built on the Divinity engine, and having modded DOS2 I know what a nightmare fixing conversation triggers is.

Again, thanks, that's one research item taken care of hehe

It does sound like a mess to iron out. I do like the complexity that is there and hope they can pull it off. The first camp scene, Astarion and Lae'zel's have less to say depending on what order they are spoken to, as if their egos are hurt for being talked to last. This doesn't seem to be a thing in later camp scenes, but I found the detail pretty interesting. Made me wonder what else the game might keep track of in regards to companion scenes.

Originally Posted by Niara
What are folk's opinions on which of Gale's potential snacks is the quickest/easiest to get, excluding the sword because I actually intend to use it this run... I'm thinking hiking out to the flask might be quickest?

For this playthrough in particular, I got the Necromancy of Thay and had a party member sneak past the Spiders in the well to get the jewel. Since those components are in the Blighted Village, it is sort of "quick". Some people were saying that if you get this item before Gale's scene that it can bug out, but I was able to give the item to Gale at camp - doing so only after I had gotten the Weave scene to be on the safe side.