Your suggestion completely change how damages roll works, so yes it changes the basics and the balance of the system.
I'm quite open to discussing specific examples where anyone think that my proposal changes balance of the system - so that I may either explain if it does not, or modify my proposal so that it reduce that unwanted effect.
Currently I do not see where my proposal change current balance in ANY significant way, unlike those other mentioned suggestions like "lower AC higher HP". And yes, my proposal achieves this "no balance change" by changing how damage roll "works" but specifically for the reason not to change balance of the system. And I modified my original previous proposal so that my proposal in this thread not only keep balance, but keeps even more of the current features unchanged:
- those who do not think misses are an issue do not need to use it ... this option is OPTIONAL and disabled by default
- it keeps total/average damage over any fight unchanged, so it keeps difficulty of all fights unchanged - no need to rebalance mobs or fights
- it keeps crits exactly same as they are now
- it keeps enemy damage exactly same as it is now
- it keeps our maximal possible damage ( since it does not change crits) ... so we can still get those big damage numbers, even if out average damage is slightly reduced
- it keeps out worst case - critical misses
- it still keep misses in game, if current average hit chance is 75%, with this it would ( at step 2) be 85% ... barely noticeable for those who are not bothered by misses now, but significant for us who are bothered
- it keep EXACTLY same effects of AC or HP, proficiencies and Ability Modifiers, and all investments in skills, abilities, spells or gears that improve some of those
- it can still produce same minimal and maximal damage values ... only average value of those is slightly lower to compensate for slightly less misses
- it should be easy to implement, only in AttackRoll/DamageRoll procedures, without need for game designer rebalances
But if you see some specific case where this proposal does change balance in noticeable way, please point out.