Originally Posted by daMichi
Originally Posted by AvatarOfSHODAN
It does sound like a mess to iron out. I do like the complexity that is there and hope they can pull it off. The first camp scene, Astarion and Lae'zel's have less to say depending on what order they are spoken to, as if their egos are hurt for being talked to last. This doesn't seem to be a thing in later camp scenes, but I found the detail pretty interesting. Made me wonder what else the game might keep track of in regards to companion scenes.

Why should their ego be hurt? I address the most important person last, and that person gets the most attention. First talk to all the unimportant people to get that out of the way, than finally have the time for the important person.

At least that's how it is where I come from.

So if that is really a feature and not a bug, does that mean I have to learn to think differently in terms of social conventions, or I will just not get some things?

Both of them are ego-centric characters and part of the reason why they are coded as evil in alignment. Both have stories about control or power issues, and so being talked to last is an ego wound - as if they don't matter. It's why they enjoy when you put others in their place or take every opportunity to humiliate someone. They are self-serving salves to their injured egos.

In any case, this order thing only seems to happen the first camp scene. So you don't really need to worry about it afterward. You don't get disapproval, but it affects my roleplay on certain playthroughs that pander to these two.

To get back on topic, Gale's dialogue in Camp 1 doesn't change no matter what order you talk to him in. He's very much in his own head up till you make the move on him. His fixation on Mystra can be read as sexual, but I'm getting the vibe that it is more like "being married to science."