Originally Posted by grysqrl
Not exactly the same thing, but it might get at a common underlying need - I'd love a Search Area button that would essentially montage you going around to every corpse and container in the area and just present you with a single window combining all of the things that you found. Maybe how good of a search you do is based on e.g. an investigation check. If you find something that you can't open or needs more attention, it could be called out for the player. Anything to not have to micromanage looting so much would be nice.

Going back to DOS2 on PC after playing on consoles, you really miss this feature. It would be even cooler if the whole party got involved, in some kind of montage like you say. I definitely think there should still be secret items that those who go the extra mile can find – which could be called out by high passive perceptions/investigations too. As long as there are clues and a chance for things to be discovered without a prerequisite. I didn’t really like how some items were locked out due to low perception/wits in Divinity.