Originally Posted by Dexai
"Exotic" races usually appeal to shallow people and people with an overblown need for attention. Which is also why they tens to be popular with teenagers and other immature people.

Well, I'm definitely NOT a teen, really don't give a damn about attention and have never been accused of being shallow.

I can play a zillion good/neutral/evil versions of humans, elves, dwarves, halflings, half orcs and even drow at this point. On the other hand, playing a goblinoid that wanted to be neutral/good in civilized society while facing the usual biases and discrimination, would be a fun change of pace, especially if properly done. Similarly, we don't usually get to play an Aasemar that has perhaps fallen - a traditionally angelic looking character that acts in an untraditionally evil manner. Or maybe a half giant, trying to figure out how to be an 8 foot tall somewhat clumsy oaf, in a city built for human sized people. Do I expect Larian to be able to devote resources to a large number of such variations? No. But resources for say a goblin have already been developed for the game - creating a one off "goodish" goblin character would not be as difficult - just as a one off "evil" shadow druid character might be equally possible with already developed resources.

It's all in the quests, options for character growth in multiple directions, and motivations both "good" and "evil" .

Pikel Bouldershoulders was always one of my favorite characters - a dwarven druid was simply so unusual - a class generally thought out of character for a dwarf. Unusual mixes - pass some over to me.