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#753808 28/01/21 08:15 PM
Joined: Jan 2021
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stranger
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Something I really want but doubt will happen is making undead equal or slightly worse to when they were alive and level and train them like normal companions, this would be broken and insanely dump because it could reach a point where undead could hold companion slots and then just replace the ones you already have or just kill them and raise them as undead companions, but I would still love something similar to be added because a permanent undead companion is perfect for a solo necromancer play style and also I love the I idea of having a compendium of undead I've raised and stored to be be used as a summon the idea is amazing but may make necromancy too powerful but I hope we can at least save undead like the "second marriage" wand.

Joined: Dec 2020
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apprentice
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One of my favorite companions was my Meat Wagon. It was a sentient wagon that was Undead that carried the parties loot, and the party around as fast as horse travel without needing horses. Yes you were technically riding around in a hollowed out corpse but it’s was mostly just bone, except where you needed “unliving tissue” to propel the thing. I used all accurate undead grafts and things from the D&D necronomicon to create it. Most fun I’ve had making a character sheet.

Last edited by Seiryu Suta; 29/01/21 04:54 AM.
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If you keep a summoned imp around long enough it actually gets a level message. But you can't actually level up the imp.

Us get experience too - you can check its character sheet to verify that. But you don't get enough experience on the nautiloid to level up.

So the underlying XP mechanism is already there; they just need to create level-up options for the pets.

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It wouldn't be simplier to change the strenght of the summon based on the level of the evocher? I mean at level 1 a weak undead\animal\spirit at level 3 an average summon, at higher levels more powerful summons.

Just like in OS II with summoning lower than 10 the incarnate has normal stats that increase by a 10% for point in the skill, when summoning reaches 10 points the incarnate evolves in champion incarnate that has higher stats.

Oh wait, just did a little of research and found that the Summon Undead spell has different levels from I to V with their own list of level 1 to 5 summons.

Oh, again laugh , I see that the original post has a "no scale" tag. And I think that what I just wrote is scaling of the spell. No, no idea of what to do.

Last edited by Bufotenina; 29/01/21 01:47 PM.

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