The title pretty much says it all. It's pretty weird that sneak attack is a separate ability that has to be manually activated, and that there's no feedback in the UI for when an attack will be a sneak attack.

Instead, there should be a UI toggle like the AoO button for "use sneak attack when possible", and when that toggle is active, it should be an effect applied to the first attack you make each round that fits the conditions (including potentially an attack of opportunity after your turn if you don't make any attacks, since sneak attack isn't a separate action in the tabletop). Also, when you hover over an enemy after selecting an attack, it should clearly display if it will be a sneak attack.

Last edited by Rooadie; 31/01/21 06:35 AM.