Originally Posted by spectralhunter
And fear shouldn’t provoke fleeing and cause an opportunity attack. In fact frightened creatures seem to not do anything other than run. Not that this is the reason you killed her but just something I noticed in gameplay.

That's correct - Right now, the implementation of fear on all tooltips is discordant with its actual effect, which is a glorified "skip turn", just as several other more nuanced status debuffs have become in the current game version.

If you're curious about what might be a bug and what's just the way it's been implemented, etc., as well as why various effects are occurring when they shouldn't, take a look at the focused thread on status conditions:

(It missed out on a sticky like the spells one, so I went and found it again ^.^)

https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=739348#Post739348