Originally Posted by RBarbare
Recognizing a trap on a chest is a Perception roll - look for the die to appear over a character's head when approaching the chest. If you fail, you don't get the disarm option in the right-click menu.
The thing is my character succeeded perception check yet no disarm option appeared. There is some sort off issue with the game properly recognizing detection of a trap on a container, or maybe just this particular chest is bugged?