Originally Posted by daMichi
Thank you Drath for writing these issues up so nicely.
This interview was already discussed in this forum, although not in that much depth as you provided.

What I am curious about is what David Walgrave is going to tell us on the Panel From Hell on February, 17th.

I for one am pessimistic for that Panel, as I fear they will explain to us, which ideas they came up with to make the game more flashy and what is their solution for the balance problems.

In the last panel I didn't get the feeling that Chris Perkins from WotC felt too comfortable, and the whole Panel came across a little bit awkward, at least to me. Maybe that's the reason he is not included this time.

Just my two cents.


to be honest i feel the same........ the last patch was realy dissapointing as it ONLY adressed the Ground effects of cantrips. And all other ballance issues wherent even mentioned as if they didnt exist at all. I dont think we get alot of those issues adressed now. Sometimes it seems that they got problems to get their divinity engine running a DND ruleset. (for expample jumping is made as a "throw yourself" routine.) And they would never admit that its a technical problem because that would upset most fans since many are allready critical on their Divinity approach.