Just a thing about companions. And my apologies in advance if there's a whole thread about this elsewhere.
Wyll was at camp the whole time in my playthrough, because the character limit couldn't afford a slot for him. Yet when I went to camp to rest, he was eager to talk about how we handled the goblins, despite the fact he didn't participate. You could say the same about companions approving/disapproving your actions, although they're not in the party.
Yes, we'll miss out on some companion story arcs if they only progress when you spend time with the characters, and some contents would seem wasted, but wouldn't that inspire people to replay the game, to discover the other story arcs?
Larian loves eat-your-cake-and-have-it-too gameplay, we know this from D:OS, but I think it would be nice if making choices also made you miss out on things.
Last edited by Gimbal; 16/02/21 09:46 AM.