I gotta hard disagree here. I hate voiced protagonists in RPGs where I am supposed to be making my own character. Nothing is more immersion breaking for me than to hear a voice that utterly does not match the character in my mind or hear them inflect differently than I would've wanted, thus changing the meaning of the dialogue choice I picked. Tone is a pretty massive part of characterization.
It is a big reason I keep bouncing off Fallout 4 every time I try to play it. The calm, gentle but firm male protag voice is just completely alien to the eccentric, slightly mad scientist I have in my head. it doesn't work.
Fully agree. Single voiced protagonist is completely immersion breaking( unless you have dozens of options...) for me too, especially in a game like Baldurs gate. I remember in BG2 importing TONS of custom SOUNDSETS for my character to best fit his personality, so much fun AND IT WORKED ! At the time You had around 30 unique sound triggers (a couple different ones for selection, death, overloaded etc etc...) Nowdays they could make TONS more. But being stuck with one or two fully voiced protagonist?! NO WAY.
Ironically my BG2 protagonist feels more alive and has more personality than what we get with BG3...