Originally Posted by Pandemonica
I mean this all started in Dragon Age, where everyone spoke except the PC, but I mean even they integrated PC voice in DA 2.


And just like that, the quality of roleplaying and dialogue options from Dragon Age to DA2 got extremely downgraded. Unfortunetely this is unavoidable as quality of roleplaying and dialogue options are diametrically opposed to PC voice acting in video games, due to resource constraints.

Last edited by Kadajko; 17/02/21 10:59 PM.