Sigh. I am hoping people on this site are better than on Steam. The aggressive attacks for the simplest suggestions make it hard to want to keep suggesting changes.
Negative breeds negative. Positive breeds positive. If we are going to positively change the game, people need to stop attacking one another and the creators. They are doing their best to appeal to everyone; D&D 5e full time gamers and those who've never played D&D in their lives. They want as many people to buy the game as possible and to think it's awesome.
So naturally not everyone is going to be happy with changes that they make. I personally don't think the throwing barrels thing around is logical and a good game mechanic. It makes no sense to be able to carry something that big and heavy around and then toss it 30 feet at an enemy. But if people think that makes it fun because it's ridiculous, and that is the majority, then I can live with something that doesn't make logical sense in the real world.
I also very much want some limitations on Fast Travel with some random encounters as well as random encounters when trying to rest in the wild. Make it so that you can't just teleport out of the Goblin's Base when they all want to kill you, and make it so that you can't just Short Rest when they are hunting for you to kill you. I also want them to make it so that food is more of healing at camp thing, or you need to eat food and drink something to keep from getting fatigued or lethargic or something. Eating a rack of ribs as a Bonus Action during combat doesn't make sense to me. It's nice when an ogre is trying to bash your face in with his cudgel, but it doesn't really make sense from a realism perspective.
But again, these are all things I may not agree with in the game right now, but I respect that it's a video game and they are trying to make it fun. If they get too bogged down with certain rules it may make the game totally frustrating for people, especially those who have never played D&D before.
Hardcore fans might not like it, but the bottom line is that the creators need to make enough money to warrant making these kinds of games. If you restrict the gameplay too much to absolute D&D 5e tabletop rules, there is a good chance that Larian will completely lose a huge number of their customers.
This is partially why it drives me crazy when people argue that this isn't a BG game at all because it isn't enough like BG1 and 2. I love those games, but they are old. Larian can't be putting out there a game that feels old. It has to feel new and fresh and dynamic and graphically awesome.
I look at Solasta which is a really great game, and I look at the difference in the number of posts on Steam that there are between Solasta and BG3. It's something like a 15,000 post difference. Why? BG3 has the graphics and the epic story and dynamics that draw crowds. Solasta is awesome and sticks more closely to the 5e rules, but it isn't as graphically incredible, and it isn't as replayable or dynamic in dialogue options and flexibility and so forth.
I've played Baldur's Gate 3 now multiple times over with different character combinations and so forth and it's a different game each time. I learn something new every time I play the game over from start. I find different items, read different tomes, have different conversations. Sure, the main plot is relatively the same, but there are SO many paths to take in this game that make it so much more enjoyable than Solasta. Again, love Solasta, and I find it to be a very fun game in its own right, but there is a definite difference in the overall scheme of things. This is because Larian is making the game new and fresh and keeping it to the standards of some of the best games created this year. Granted, they have a bigger budget than Tactical Adventures, but that's not the point. The point is that if Larian created a BG3 game that was a regurgitation of BG1 and 2, it wouldn't fly nearly as well as it is right now. The people who would buy are mostly those who simply adored BG1 and 2, and that would lock BG3 into a much smaller customer base.
So let's give Larian some room to breathe and do their own thing. Share your opinions and suggestions, but let's try to keep these things constructive and not just bashing the game and its creators and its community.
Well, that's my two cents anyway on the matter.