I would like to see the camp become a pocket dimension accessible through one of those magical portals, or the camp environment change according to area. The camp lacks internal logic as implemented and this is contributing negatively to immersion.
- Camp infiltrated by a MIMIC (shapechanger who can polymorph into objects such as chests).
- Stargazing mini-game or event (chance to use some Faerun constellations/lore).
I love the stargazing mini-game, and there's even a dialogue in the first nights that would be a perfect lead-in.
Are MIMICS sentient or more like hungry hippos -- say goodbye forever to anything that you put in that chest?