I sometimes question if Larian learned anything at all from making D:OS2 beyond 'let's throw everything at the wall, hope players figure it out by themselves, and give everyone pats on the back while calling it creativity'.
Its perfectly clear that they are approaching this game not from a basis of 'Creating a 'Baldur's Gate' game in the Forgotten Realms' but 'Mod our Engine into a Forgotten Realms 'Total Conversion''.