Originally Posted by Wormerine
I agree. I already mentioned it in my post, but I would rather have an indication of what I need to roll to hit, rather then the percentage number. It's just another layer of obfiscation between player and mechanics.

And yes, combat log needs a lot of work.

So when the computer does all the (x/20)^2 calculations for you that is an "obfuscation" ; lol.