I buy the game, and do my standard 'play-on-highest-difficulty' setting. Pick a sword-and-shield tank, and off I go. Get to the first real boss, I think on level 2 of the Catacombs--and die. And again. And again, and again, and again... Eventually, I determine that the bosses--*all* of them--kill you in one or two hits, and hit you about 3 out of every 4 attacks. In addition, you have to hit them approximately five billion times to kill them.

Hrm.

I eventually figure out I can use a bow and hit-and-run tactics to take out the bosses. Fair enough. I restart, play a pure archer (and also clean up some bad skillpicks in the process). Hardest setting again. Doing fine, actually enjoying the mobility factor. Then I discover that around level 4 of the Catacombs, you start meeting 'Boss' monsters every few minutes. So now I'm spending more time doing shoot-and-runs--and quick-loads when I let the boss get too close and it kills me--than I am just playing the game. And then I find another nasty surprise: ranged boss monsters with all the above slay-instantly abilities--and they attack at range!

Ok, I give up. I've just finished the Catacombs, but I want to enjoy this game my first time through, not feel like I've just run a few dozen marathons of hit-and-runs to plod through the game. I go into 'Options', and change the Difficulty setting to Normal. Only, it seems to have had little to no effect. I still get killed in one or two hits, and maybe now the bosses only need 2 million hits instead of five billion to take down.

So, my question is sort of a two-parter:

1) Is this what I have to 'look forward' to throughout the game, even on 'normal' Difficulty? Bosses that are so impossibly difficult that I have to either shoot-and-run or use some other cheese tactic for *every single one of them*--or have to use up about a dozen or more potions per fight, practically alternating between attack-drink-attack-drink-attack-drink...

2) Or is it perhaps that I have to *start* a game on Normal difficulty to avoid the cheesy boss-kills-you-instantly effect, and in-game difficulty settings are lesser alterations? (Kind of like going from 'A little Hard' to 'Hard' to 'You idiot.' : ) --Admittedly, I could find this out myself, but that would involve starting over again at 'normal' difficulty, running through the town and the first level of the dungeon again, to reach the second level and a boss monster--which would take a few hours, and I've already done it four times. I will if I have to, but I thought I'd check here first.

Thanks in advance.