Originally Posted by Boblawblah
this topic made me think about the role of DMs and how a game like Rimworld uses these AI personalities that generate events in the gameworld. It'd be interesting to see BG3 with different AI GMs that treated the players differently. Maybe "Robbie Rotten" could be the ruthless AI that gave no loaded dice at all while "Bob the nice" would be more forgiving, giving the player more friendly rolls. Could be a fun way to implement an option like loaded dice.
I can see that for the main game. But I'm really hoping for the same type of modding tools that were released for DoS2. That's where you'll see a difference. When people can use the modding tools to create their own adventures and campaigns. If those tools do get released I see this game having the same longevity that NWN and NWN 2 has had.