Many good aspects to BG3 no doubt. If I didn't see the potential, I wouldn't bother criticizing the aspects I feel are not so good or downright detrimental.

I rather enjoyed DOS2 and much of the gameplay. But seems to me Larian is making BG3 more "DOS" than even DOS2. More cheesy silliness than ever before. When there is so much D&D material I would love to see added, dubious and wasteful design decisions are harder to accept. Throwing boots is good for a laugh once if that. Throwing enemies onto other enemies far away like they were spears. Shove becoming a bonus I-win-button even against towering huge enemies who seemingly are light as feathers yet fall as rocks. Dipping weapons in everburning candles stored in your magically shared backpack freely accessible in combat. Moar and bigger barrelmancy shenanigans. Bulls climbing ladders. As critical as I am of this "fun", I actually like much of it. It's the implementations and scale that are too often poorly conceived. Even for early access. It could have been done with more regard towards balance and immersion just by not making these things a core mechanic, but rather a situational tactical option.

Otherwise, a mostly great game sure smile

Last edited by Seraphael; 21/02/21 12:06 PM.