Originally Posted by Zarna
Originally Posted by Pandemonica
Just because the mechanic is in there, does not "force" you to use it. I have never bothered with "barrelmancy" because I think it is just stupid. So I don't use it. I think that high ground should basically just help ranged (ie: arrows, spells) and not any close combat like backstab though. Same with the push mechanic, I can count on 1 hand how often I have used that. It does not negatively effect my ability to fight groups at all. Having that stuff included affects my immersion and play 0%. As far as "savescumming" again, you as the player can chose not to do it. If someone wants to play that way (not my cup of tea but whatever) I do not think they should be penalized for it. It is THEIR game.

I have to say, I do agree that having an ox, or bear use a ladder is stupid. I think if a druid transforms as a bear, than they should be a tank/dps machine, but have its limitations. Basically forcing the player to use range tactics or the pull mechanic to bring the NPC in range.
We are in agreement, not sure why you implied I was trying to take away the ability for others to play with the stupid stuff if they want to. I don't like this kind of stuff so I don't do it. Wouldn't even have known a lot of it was possible if I didn't read about it here because it is just that ridiculous. I do not have issues fighting stuff without it but some people might. I do not care if others do these stupid things in their games as I have said many times before. I just don't like that it seems that the stupid stuff is what Larian is expecting us to do all the time and they appear to be balancing the game around it. By balancing the game around a more immersive playstyle but also keeping the stupid stuff in for people who like it is in no way penalizing the people who like it. There are plenty of people who like immersive gameplay who also have difficulty with some things and they shouldn't be penalized for not using the things they don't want to use, or not realizing they can do certain things because those things are so stupid and unimmersive that the thought never crossed their minds.
Well put, @Zarna. This is exactly my problem, especially as someone who doesn't like combat in RPGs generally to begin with. Not everyone who plays RPGs is a hardcore gamer, and I'd wager hardcore gamers are actually a very small minority of players. I myself am decidedly NOT a hardcore gamer, but I love playing RPGs precisely for all the outside-of-combat goodness and fun and joy I get from an RPG. So when an RPG's combat options are (a) use gimmicks and cheesy exploits to win, or (b) get party-wiped again and again because I am not so hardcore a player who sets up my combat tactics perfectly, then that is just pure frustration and aggravation.