Originally Posted by IrenicusBG3
The soundtrack is phenomenal. The visuals and voice acting are superb. The story premise is solid.

In terms of technology, I have no complaints for BG3.

That being said, when gameplay or gameplay mechanics are not up to par, it really shows. The remaining 10% of "RPG hall of fame" they are claiming the game will be is not that hard to achieve, but they need to be open to feedback, which seems they are not.
I feel the same.

The soundtrack is refreshing and miscellaneous sound effects don't get tiring as the game goes on. (Over 100 hours in)

The voice acting is great, whoever made the casting calls did an amazing job. I would literally have no patience for a vampire who tried to kill me and then tried to suck my blood, if it wasn't for the voice actor conveying who Astarion is as a character.

The visuals are a joy to look at. Similar to other recent games (BotW which was part real, part cartoon and D:OS2's blend), it's a blend of photoreal and tabletop set pieces. Some things aren't fully polished in patch 3 and they're still pleasing to the eye. Even when the wonky camera shoots off to a random section of the map, I'll find something pleasing to the eye.

The narrative is interesting and I love all the micro plot divergence that can be done with NPCs. Divergent NPC dialogue is not something I look for in a cRPG, but when something is executed this well I'm going to enjoy it.

Once combat is improved this game is going to be amazing. The whole reason I started writing in Larian's forums is I would like combat to be on the same level as the other aspects of Baldur's Gate 3.