Originally Posted by handzum
Any encounter occuring at your camp should be related to the story or more specifically, the characters. For example, vampire hunters coming for Astarion after you let him drain a townsperson, someone who's heard of Wyll as the 'Blade of Frontiers' showing up as a fan, or rival, another Shar worshipper with a mission somehow connected to Shadowhearts arriving and requesting assistance, or someone she's acted against and 'forgotten'.

More scripted events would be a good addition to a game. As long as the encounter makes me feel the world is alive, as opposed to: "oh great, got to massacre some more goblins/wolves/etc" because I wanted to use a core game mechanic.