I most 'rpg' video games , I grew tired of quests and at the end of the day of the story that came to elude as a logical consequence. At the end of the day , I used rpg for the 'min-maxing mechanism' of fights. It's sad I know. With BG3 , I was simply into it completely without effort. So a very welcomed renewed sensation of being in a world and making choice. A large part is one the fact that all characters interact with you in 3d instead of a long wall of text. And also , while the companions are mainly annoying f***ers , the voice acting is very good, fleshing personalities and they grew on me.