Originally Posted by Seraphael
The latest Druid specific animations used solely for climbing ladders in wild shape form for instance. Why this design decision? Likely because Larian are so enamored with their own brand of silly fun they are thinking how to fit D&D into it rather than the other way around. They could have saved lots of resources by making the wild shape automatically turn back to humanoid form while climbing ladders and turn back to beast form when done. Without penalizing the number of wild shapes. Simple, elegant, immersive, quality of life, resources not wasted on something that likely always will be unimmersive - because giant bulls climbing ladders is plain dumb.

What is so immersive about the basics of druidic magic warping because you encountered a ladder? Like talk about changing D&D to suit a game!

Also, I want to just beg you to stop talking about resources in this way. The time put into giving these models ladder animations is probably pretty trivial, it's not as if they had someone actually mocap a bull climbing a ladder you know, they just had an animator do it while he was doing all the other animation for the bull. What do you think is the total cost of that? Minutes? Hours?