Originally Posted by fylimar
Originally Posted by Black_Elk
I thought it was cool to see the circle of the Moon in action. I was less enthusiastic about the frenetic clicker click and unchaining that seemed to indicate nothing has really changed for the basic controls. I'm a lot less freaked about the wild shape versatility, than more rudimentary stuff like the UI and movement controls. In BG1/2 wildshape was totally weaksauce, even at the lowest levels. Better off just sticking with the scimitar and buckler than trying to kite as a wolf, or barreling around as one of the two bear forms. At least here they got a few more forms to keep it interesting. I just remember never shifting as a druid in BG2, which was lame since its supposed to be a core ability. The shapeshifter kit was like comically terrible in BG2, even if you were super into lycanthropes. At least the Avenger had some interesting monster forms, and the Totemic Druid had spirit summons that could compete in battle, but the Shifter, no thanks. Hopefully its not so OP that it crowds out the Land circle Druid, since that's the more classic spell slinging Druid in my mind. Probably depends where they settle with the final level cap. Druids always felt like an inverted cleric to me at lower levels in BG, shittier armor but better weapons, weaker buffs but better summons etc. Enough utility to handle the basic healer archetype though, so hopefully we get a companion out of the deal

Wasn't Helia a druid? She is supposed to be a companion according to datamining.
I believe she is said to be the werewolf Bard companion.