Originally Posted by spectralhunter
Originally Posted by Pandemonica
Originally Posted by spectralhunter
Originally Posted by Pandemonica
Oh God dude, you are stepping into a quagmire of social agenda the likes you have ever seen lol. In today's environment, penalizing a character (even in a fantasy game) for racial choices is a big no no. Everyone has to be equal or else the world will explode 8P

Oh I know. I just don’t care. I don’t need to be validated by strangers or need their affirmation.

I am so glad I quit D&D when I did before they made all of these crazy changes to racial bonuses etc. There was a real purpose to choosing your race back then, their backstory and accepting the negative limitations to said race. Nowadays, I just see the new rules as a bland state of meh. Be any race you want, be any class you want with any ability. I mean I know why they did it, to make the game more accepted with the younger generation, but in the end I think it just lost something. Either way, glad they are not going to include them personally.

It was also great to play in the day without die hard min/maxing etc.

Yeah. I don't necessary want to bash anyone how they roleplay but the style has definitely changed. Even character death is rare. Now, it's not like my characters died all the time in the past but there was always a big fear that the next dungeon would be the last. The rules now are so in favor of the player characters, you really have to try to die.

Heh, if LotR was written today, Sam and Frodo would have dropped kicked their way to Mt. Doom. :P

I remember when I played (I mentioned these characters in another thread about my first characters) I have a twin sibling character set. A chaotic/neutral Wizard female and her brother a good warrior. The ONLY thing she cared about and would protect was her brother. Besides that, anything was game. We were in this dungeon deep. The brother had this incredible magic sword. He got mortally wounded, we were about to all die so the team decided to run. The hardest decision I ever had to make, and really think about the character as a chaotic/neutral human female (because I couldn't make her a strong female wizard because...well I thought it would be a cool backstory...she had to come to the decision to leave her brother to die and take his magic sword. Her brother was a big guy, so no way she could carry him. My point is, it had consequences. My warrior died. My Wizard lived. But man that was tough to know I couldn't play him again. It is a shame to not have death as a possibility at any moment if that is the way it is. The risk of permadeath is what makes things the most memorable.