Hard disagree here. I mean, I completely understand why some might like a voiced protagonist, but it kills a level of immersion for me personally. Normally, the voice is nothing like what I imagine my character to sound like, and the forced auto-dialogue lines that come with it just take me even further out of the game. This was a problem for me in Mass Effect and Dragon Age. You also see a drop in the amount of dialogue options available to you because they now need to pay a voice actor by word (or by line, idk).
I can live with the protagonist being voiced, but I much prefer they aren't. Someone mentioned an option to turn off the voicing for the protag so we get the best of both worlds, I think that's a neat idea so long as the voicing doesn't result in an overall lack of dialogue options.