I understand you want voiced lines, I am simply pointing out it not only breaks immersion for me, but will pull money from elsewhere.
You don't like it, but it's not really up to you to work out the budget though. I'm sure there'll be plenty of money wasted on other parts of the game you won't care for. Such is life.
Originally Posted by Some_Twerp753
When my protagonist is (almost entirely) my dwarf can have a jamacan accent, I can have my elf or halfling sound like Barry White. When playing other games with voiced characters like Mass Effect, I can't imagine Shepard is originally from India, or Burhma, or Africa.
I have absolutely no desire to imagine my character with a Jamaican accent. Ugh. Since when is roleplaying about putting on voices? If you're having your roleplaying immersion broken because you can't choose the accent... I just... I'm sorry. That's madness. (And I don't want to imagine you trying to put on an Indian accent.)
But rest assured you'll surely get an option to turn the voices off.
Originally Posted by Auddi213
You also see a drop in the amount of dialogue options available to you because they now need to pay a voice actor by word (or by line, idk).
By the day, unless they're hiring someone for less than that then they would generally have a 2 hour minimum.
I'm kind of curious how much you people think (non-celebrity) voice actors get paid per day? How many days do you think they'd need to record every line for a single player character? Depending on your answer, I might have to consider a cushy career in voice acting.