I dislike loot-focus and inventory-Tetris with a vengeance. The over-emphasis on loot was my biggest gripe with DOS2, and the reason I never finished the game. When you have so many items of questionable usefulness, you tend to hoard them while also forgetting what you do have.

That said, if Larian is *again* going to down the route of divorcing pickpocketing from any semblance of risk vs reward mechanism by making having pickpocketing become the easiest and fastest way to accrue wealth and loot without any downsides in practice...I would rather BG3 shower the player with gold. This way, at least those who want to play a heroic character isn't punished/made to feel a fool for not partaking.