Originally Posted by Pandemonica
Originally Posted by Innateagle
Apart from what's already been mentioned, the whole camp and quick rest system. The former's so convient it's jarring, and the latter i just don't like too much.

I'd like it all much better if the camp was a fixed location on the map, like in DA:O, while rest on the field worked like in Pathfinder:Kingmaker.

You do realize that in DA:O you could quick travel to camp just the same is this game right? The only difference is you could have a random encounter porting to camp.

Its been a little while since I played DA:O, but I don't think it was *quite* as convenient as BG3. The primary difference was that you did have to find a zone exit before you could travel to your camp. That placed the inconvenience of back tracking a barrier to infinite rests. Also... resting didn't have the same benefit in DA:O anyway, because skills and abilities were limited by cooldowns and stamina/mana rather than spell slots.

I would also like to see the BG3 camp system be tweaked a bit, but I don't really have a strong opinion about what would be best.