DOS 2 is a severed flawed game and I could never understand how it got that much praise.
I hoped that BG3 would be created based on the originals mechanic rather DOS 2, which was not the case.
Larian is not listening to feedback and my fear is that they continue to do so, as they did in DOS2 EA.
If changes were not made in the first 6 months of EA development, chances are that we will not see many changes going forward.
I just re-read the third line and now I’m interested to hear what you’re referring to there. I never actually took part in DOS2’s EA, so I don’t know what the big pre-release issues were then.
Im not read his mind for sure, but on steam was 2 big hot topic, about armour system and turn base combat system. People said that this is not true divinity, because dos1 was realtime. and that armor is bad idea (dos1 was without armor) and Larian should change this. But they not changed anything. And now this is game with 95% positive feedback. So this can be a good question, are they did something wrong?