Not trying to attack you, but if you don't believe that they listened at all in the past and that they have not been listening thus far... why even be a part of the EA and be posting feedback? Just asking.
I know that they aren't likely to do exactly what I, personally, want them to do... but I have to have faith that they are listening and are taking all of our feedback into account. I have to believe that whatever game emerges from the other side of all this, that it will be infinitely better than it would have been without our input as a whole. I just... I have to.
I only came to know DOS2 when BG3 was announced, so I never followed the DOS2 EA. Retrospectively, I came to know that many complaints for DOS2 (armor system, etc..) were never addressed. There was a reddit thread that compiled all EA changes and most of them were the natural course of development rather than true direct feedback.
Baldur's gate 2 is 20 years old now. DnD has had 3 new editions since then, changes from the originals were bound to happen. For now i don't see anything that different(given i never finished BG2), apart from turn based combat.
Why? What feedback should they listen to? People constantly nagging about turn based combat? Or how it isn't carbon copy of BG2?
While there are problems with few mechanics(height advantage), they did remove surface effects from cantrips when people asked for it. You must also remember that not all feedback is good feedback, sometimes people want changes that would be detrimental to the game as a whole.
There are many mechanics that were established by BG and is standard for CRPGs that Larian chose to not implement. There are many threads about them. And yes, BG2 does many things better than BG3 at the moment even being 20 years old. And that is the alarming factor.
If you follow the forum long enough you will see a pattern of recurrent complaints that Larian never addressed.