My worry for the complete game is that it's going to resemble what the game is like now in any fashion.
Divinity Engine 4.0 was a mistake because it's an unoptimized bloated mess packed with too many unnecessary bells and whistles.
The game itself is filled to the brim with hand-holdy, mind-numbing cinematics that make it feel like a gross, generic, weeby JRPG.

It's just an unfocused mess, and I wish they had just put these wasted resources into Fallen Heroes instead.


I don't want to fall to bits 'cos of excess existential thought.