@Saito Hikari Appreciate the reply even as I find myself agreeing with Seraphel that laziness isn't really a subtext of many posts. Glad we can agree that laziness rarely, if ever, directly mentioned.
But to your point about programming -- yes, trying to change the movement mechanics on the DOS-Unreal engine would take a tremendous amount of work. Probably 6 months at minimum. But it's work work doing. I would be happy with a commitment to change it. I'm already prepared for EA taking two years instead of the estimated one.